Arnold Schwarzenegger - Terminator 2 Fanart

I wanted to work on this project to improve my technique and understand its weak points. This design presents many challenges for both the hard and organic surfaces, especially managing the proportions of the exoskeleton relative to Arnold's body. Another challenge was the hair and the use of Xgen allowed me to understand its potential. I sculpted both the head of the t800 and Arnold at a high level of detail. The body of the t800 was modeled in Maya. Retopologized in topogun and texturized in substance painter. The rig was created in Maya to enhance the pose and make it not too natural or human. Renderized in marmoset toolbag 4 (no rtx).
I loved the Terminator saga and relied on "Terminator 2: Judgment Day"

Xgen in Maya

Xgen in Maya

Substance screen

Substance screen

highpoly in Zbrush

highpoly in Zbrush